Character Creation

Level: Starts at level 3 at beginning of campaign. For the remainder of the campaign, you start off at least level 3 and can be up to two levels below the party average. (If party level average is 10, you would start at 8)

Statistics: 15, 14, 13, 12, 10, 8 or you can do the D.B.A.B. method.

D.B.A.B.: Player rolls 4d6 six times in front of the DM, dropping the lowest rolled dice. I will raise a roll to a six if it is less than that (No characters with a statistic score of 3 for example). You get to roll the dice one time only, and there is no going back. You can't roll low scores and then decide you'd rather do the 15,14,13,12,10,8 method. If you roll low, enjoy your flaws and don't be discouraged or try to kill yourself off.

Hitpoints: 1st level is always maximum for your class. After that, you can either choose the average hitpoints per the book or you can do the D.B.A.B. method. You decide each time you level which method you want to use. If you multi-class, that first level in the second class does not get the max hitpoints. It is counted as an additional level and would be average or D.B.A.B.

D.B.A.B.: Player rolls one time per their class hit dice in front of the DM. Whatever is rolled goes. You can't change your mind and decide to do average method instead just because you rolled low. Some modifications to this: A fighter, monk, paladin, and rogue always rolls at least a 2. A barbarian always rolls at least a 3.

Races: All Player's Handbook and Goliaths allowed. All other races approved on a case-by-case basis with DM.

Classes: All Player's Handbook, Sword Coast Adventurer's Guide, and classes/paths posted on this wiki. All other classes on a case-by-case basis with DM.

Spells: All Player's Handbook, Sword Coast Adventurer's Guide, Elemental Evil spells

Equipment: Basic starting gear per the Player's Handbook class and background selection.